![]() ![]() Raising this can provide some clarity especially to vocals. The uppers midrange from about 2-4khz is where your percussive and rhythm instruments play. I usually drop it here a bit and make around 2-2.5khz the bottom of the curve before I start to bring it up again. Raising it up at the top end of this frequency especially can really make it sound metallic like. If you raise this area, you can give the instruments a more brassy sound. Raising the lower end of this can make higher frequency instruments sound more muffled which is why I usually either keep this in the center of the EQ or a touch lower.Ĩ00hz to 2khz is your midrange and a fairly sensitive area to adjust. Your lower mid-range between 400 and 800hz is where you start to get into the main body of your instruments and vocals. I still usually add a bit to the lower end of this as it gives a little more of a rich sound to the music, but remember that bringing it up too close to your more bassy sounds can cause a bit of a reverb affect. The upper bass to lower midrange I would say maybe between 200 and 400hz is the higher end of your bassy instruments and is usually where I start to level out the sound a bit. I have found that sometimes if the curve isn't steep enough between 50 and 200, that you tend to get a more echoing like sound but if it's too steep then you lose some of that overall presence in those lower instrumentals and vocals. The higher end of this is where you get the lowest notes from pianos, guitars, vocals, etc. The lowest bass sounds you don't generally want to mess with too much but based on the curve idea I mentioned, you will likely want to move it depending on the settings next to it.įrom about 50-200hz is the area you probably want to focus on for hip-hop/rap/pop if you're trying to get some heavier, punchy bass. Imagine the settings as a point on a curve where adjusting the point also affects the shape and position of the curve. Every setting you change will affect every setting around it. Set everything to the middle to start out. Based on that, EQ settings are very personal. We all hear certain frequencies better or worse than other people do. To illustrate this point, have you ever noticed the difference in the sound of a room that has no furniture or anything on the walls compared to when it's fully furnished? Also, settings are different for everyone. Your choice in speakers (since different speakers have different properties that play certain frequencies better or more clear than others) and where you're speakers are set up (in a large room, outside, earbuds, headphones, etc.) will affect how you set your EQ settings. There is no perfect setting for hip-hop or any other genre, but there are settings that are generally okay for each genre. Some people think you shouldn't boost because it causes phase shifting which results in a comb filtering effect (flanging), this is not true. This isn't so much a problem with today's gear though. But by having a boost/neutral/cut you can maximise the distance between boost cut and keep the bandwidth narrow. Another reason eq's have a boost as well as a cut is because (especially in the old analog days) the further you boost or cut a frequency the wider the bandwidth effect, ergo more boost will effect a wider frequency range centered around the chosen frequency. Having a neutral centre allows the engineer to leave certain frequencies unaltered, This gives him a datum/reference to control the overall sound. Engineers tend to boost an eq to control the tone/sound and cut when they want to correct a problem (E.G bass distortion will result in a cut so will feedback in treble). It's not so much about gain, we have a master gain control for that. But if I get a better (subjective) result by putting them on my elbow, for example, then yeah, why not? For example, the correct way to wear a headphone is put it on your ears. That said, it's the correct way, but not the only way. In other words, when the volume is at max, but still wanna add more loudness on particular frequencies.Īdding is prone to clippings, as opposed to subtracting. Not absolutely sure, but I think the reason they can be raised is if there is no more headroom left on the gain/volume. ![]()
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